POV-Ray : Newsgroups : povray.binaries.animations : RadAnim mpg (332Kbu) : Re: RadAnim mpg (332Kbu) Server Time
4 Nov 2024 13:23:45 EST (-0500)
  Re: RadAnim mpg (332Kbu)  
From: Andy Cocker
Date: 26 Nov 2000 08:33:48
Message: <3a21113c@news.povray.org>
"Bob H."
<per### [at] aolcom?subject=PoV-News:%20&body=Relating%20to%20POV-Ray:>
wrote in > >Well, not solid actually.  More like scrambled.  Freeze frame it
at the problem point and it shows.
> What were the settings for the area light?  jitter used? adaptive?  I was
surprised it didn't look as though
> the usual flying pixel effect from jitter was obvious, so I figured maybe
it had a large number of light
> sources instead.

Barely altered code from Warp's original file:

#declare Light=
  union
  { box { <-1,-.2,-1><1,.2,1> no_shadow pigment { rgb 1 } finish { ambient
.25*4*1000 } }
    light_source
    { 0, 1 area_light x*1,z*1,10,10 adaptive 0 jitter  media_interaction on
media_attenuation on
    }
  }

Didn't use ORIENT.. maybe that would have avoided the prob.

Andy Cocker
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